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Old Sep 04, 2005, 09:47 PM // 21:47   #1
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Default Blood Renewal

Can you sacrifice even more health to get double the regeneration rate? Cause that'd be easily accomplished with AotL making it affordable...

Just can't test it right now spendin the labor day weekend in DC
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Old Sep 04, 2005, 10:20 PM // 22:20   #2
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Originally Posted by Solewan
Can you sacrifice even more health to get double the regeneration rate? Cause that'd be easily accomplished with AotL making it affordable...

Just can't test it right now spendin the labor day weekend in DC
Not sure what you mean. As with Healing Breeze, multiple copies of this wouldn't stack the regeneration.

However, the heal at the end, when the enchantment is over, will still occur even if you cast another Blood Renewal on top.

Assuming you have a 20% enchantment mod, your Blood Renewal will last 12 seconds, and recharge in 10. You can cast a second Blood Renewal and have it on you during the 11th second. 1 second later, it will end and heal you, and the second Blood Renewal will still be on you.

This effectively negates the health sacrafice from the second Blood Renewal. (Assuming you didn't bring Awaken the Blood <.<)
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Old Sep 05, 2005, 12:47 AM // 00:47   #3
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Quote:
Originally Posted by Solewan
Can you sacrifice even more health to get double the regeneration rate? Cause that'd be easily accomplished with AotL making it affordable...

Just can't test it right now spendin the labor day weekend in DC
im not entirely sure what you mean, but what i can tell you is i saw some necro using blood renewal and aotl. (in ta) so it must be good
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Old Sep 05, 2005, 08:10 PM // 20:10   #4
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The thing with this skill is it usedd before fight and to clean the blood out of any poisons eeg. walking in the poisonouse waters of the catacombs as only a Necro.When you health bar reaches 30% use it bring you health back up and it will anyway experiment.
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